After leaving the Inn the party travels deeper into Turra Pass. In the pass the party discovers signs of the caravan as well as signs of goblin and possibly other foes. After a days travel the find a broken wagon in a wash and the disturbed grave a dwarven wagoner. Continuing on the party discovers a draw that leads to the top of the cliffs of the pass where they quickly find signs that the goblins have been using it to enter and leave the confines of the pass. Investigating a grove of trees the parties rouge stumbles across a band of goblin scouts. After dispatching the scouts the party encounters a goblin dressed in black studded leather who manages to escape them into a cave.